Lovesick Anathema

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Sonnet FULL NAME
Human SPECIES
8 AGE
- BIRTHDAY
She/her PRONOUNS
Girl GENDER
- ORIENTATION
Pandora OCCUPATION
The Divine World HOME
Toyhouse | Artfight (ID: 2032810) LINKS

Inventory


Net
Lorem ipsum dolor sit ametconsectetur adipiscing elit.

Hat
She likes that its cat-like.

Minnoş
Her pet cat and companion while she lives alone.

Tea
Honey and lemon slices, to start the day.

Qānūn
An instrument she can play very well.

Ribbons


Musician
This character plays an instrument-- Qānūn.
O Magnum Mysterium
This character works or lives in a temple.
Highly Explosive
This character is anger issues.
Cutie
A character who is themed around being cute.
The Recycle Award
This character has been completely revamped into a new character.

Character Overview

About
Sonnet is one of few Pandoras, half human demigods blessed by the Gods in exchange for shepherding the world’s Miseries. Based in Turkey, Sonnet is in charge of the Pain Misery, Fericho, who is sealed within a Perfume bottle. With a strong sense of duty, she strictly wants to seal Fericho once again once she’s unsealed by her evil comrades, but it’s probably just to redeem herself in her mind.



Personality
Sonnet has a very strong sense of justice and determination, always quick to do things like be on the offense of a fight than fleeing. This fearlessness gives off a strong impression and throws enemies off that she isn't a very scared child. Used to living alone or being relied on, Sonnet doesn't ask others for help. Part of it is her inflated pride getting the best of her, but she also doesn't want to put responsibilities onto others on her behalf. It's basically how her parents raised her, self sufficient. Her impulsiveness leads her to saying her thoughts before she thinks about it, sometimes saying rude things to others. While it makes her honest, she's pretty blunt and it gets her in trouble with those older and stronger than her. She'll also dive into danger without thinking if she's capable of it or not.


Likes: Tea, Honey, Folklore, Crunching leaves, Live music
Dislikes: The sea, Strong scents, Ghosts, Puddles, Olives

Character Lore

Backstory
Sonnet’s parents always found her to be special in contrast to other children, it was how they wanted to raise her, to accomplish things others couldn’t. They wanted a child who would be overflowing with confidence, afraid of nothing and excellent in all that she’d do. So she became such a child, Unafraid to try new things if she’d get better and better at them with time, and she invested time into each individual thing before her. She learned to play the Qānūn, to busy herself, and eventually her parents figured she could see the supernatural in ways others couldn’t. To meet an ancestor was common, if they appeared in a dream, but Sonnet could talk to spirits anytime. When it exceeded simple spirits and ghosts, and she confirmed she could communicate with the Gods as well, her parents were ecstatic. Their child was the most special of them all. Of course, she wasn’t the only Pandora, a blessed human who could see deities, in actuality. When existing Pandoras heard of her “miraculous” abilities reminiscent of their own, they came by and asked to train her abilities further. Seeing this as another investment to make her even greater, her parents agreed to give up their child. She was still young, around 5, but she went along with it because adult’s orders are absolute. However, what this truly meant was an isolated job, a lonely childhood even, where she wasn’t going to see her parents again.

Taken briefly to Anesidora's region, she studied what her powers were for, for the Gods and as a middleman for human communication, and how to seal other deities called Miseries. The Miseries were created by Gods as villains to make themselves look heroic in contrast, but Sonnet never learned that bit. She simply thought “there are evil gods too” and that her job was to make sure they don’t do bad things. Sent back to her region after her training, she was still enlisted to a different region to look over a perfume bottle she was entrusted with. Within the bottled she was given, there lied the Misery of Pain, Fericho. She knew nothing about them, and guarding a bottle didn’t sound so difficult. The coast she was in was calm, only accompanied by the sounds of seagulls flying overhead, but no one bothered going where her stationed temple was. She lived by herself, occasionally headed to town for resources that she needed. Ironically contrasting her parents’ wishes, for a fearless child, she ended up being afraid of the sea. Whenever she’d look down at it, it was too opaque and deep to comprehend, and fish weren’t visually appealing to her. But just as ironic, to a girl with a mundane fear, she was also someone who wouldn’t hesitate to fight an evil god. She was confident in what she could do, breezing past her training, and sealing was all she needed alongside her persistence.

Her guard is always up, just not when she’s outside the temple grounds. Walking down the stony coastline, she looks over at the sea, where waves ripple in tandem with the wind, the direction opposite of her temple. With a bad feeling, she was late enough to see Merikh and Pagule, two Miseries working together, taking Fericho away. Sure she let her superiors down, maybe even some Gods she’d never met, but the most important part to her was herself. With parents that made her out to be a perfectionist, she was determined to get Fericho back for her own prideful reasons. Shortly after Fericho was taken away, Gingko’s group comes by and works with her to track down the Misery she once watched over. Guarding a god can be an easy life if done right, but once they’re lost, the next duty is looking for them. For Sonnet it isn’t daunting to think about, she was aspirational enough to try.

Character Relationships

Anesidora
"Doraaaaa! You have to be lying, I could've sworn you said something just now! It was not 'just the wind'. Hey!!!!"
Two girls who sometimes act more like coworkers than children given their roles in their world. They seem to be the most serious ones at their jobs, diligent without things to hold them back, but they don't take each other seriously. In a way it's refreshing if Sonnet gets riled up and reactive with Anesidora, and Anesidora seems to like teasing her occasionally. They don't introduce the other as a friend or say things like "it was fun!" either, but it's apparent they get along decently if they get the other gifts during holidays.

Saros
"Look at the mess on your face, are the vegetables that good? Then...you wouldn't mind if I give you my olives, right?"
Saros is a kind pandora that'd seemingly be liked by all, but Sonnet sometimes thinks her words fly over Saros who is so easily distracted. It kind of looks like a mother is scolding a child between those two, but there's areas they still get along in; Saros isn't a picky eater and will accept the veggies that Sonnet discreetly gives her. Of course, the clean plate makes it look like Sonnet likes them so she's given even more after...

Ignacy
"The Misery you were watching over was a smart one, huh? Having a partner to help them...don't worry about it, our team is bigger!"
Sonnet gets along decently with Ignacy because his usual cowardly nature reminds her of her occasional one(when she sees a bug), so she knows it's an uncomfortable feeling. So surprisingly she's a bit nicer to him even if her mean face remains, something that honestly intimidated him when meeting her too. He just thinks any kid younger than him is cooler if they seem so mature, but who knows how they are in the face of real danger.

Nacrea
"No thank you...I'm not good with bugs. Just take it outside, I don't want to see it..."
Another Pandora that Sonnet can't fully relate to, especially because this one lovessss insects that Sonnet especially hates. Her merit is being able to take them out of a room for Sonnet, but when asked if she wants to see how cute it is, Sonnet always refuses. Nacrea thinks she'll outgrow the fear with exposure, but she really won't in the end.

Character Design

Design Notes

- 4'4, very short.

- Hat is optional, hairstyle is looped side braids.

- Her clothes should give her silhouette an a-line or triangle shape; pointed.


Color Palette
From left to right: skin, hair, eyes/clothes

Character Gallery