Backstory
Sonnet’s parents always found her to be special in contrast to other children, it was how they wanted to raise her, to accomplish things others couldn’t. They wanted a child who would be overflowing with confidence, afraid of nothing and excellent in all that she’d do. So she became such a child, Unafraid to try new things if she’d get better and better at them with time, and she invested time into each individual thing before her.
She learned to play the Qānūn, to busy herself, and eventually her parents figured she could see the supernatural in ways others couldn’t. To meet an ancestor was common, if they appeared in a dream, but Sonnet could talk to spirits anytime. When it exceeded simple spirits and ghosts, and she confirmed she could communicate with the Gods as well, her parents were ecstatic. Their child was the most special of them all. Of course, she wasn’t the only Pandora, a blessed human who could see deities, in actuality. When existing Pandoras heard of her “miraculous” abilities reminiscent of their own, they came by and asked to train her abilities further. Seeing this as another investment to make her even greater, her parents agreed to give up their child. She was still young, around 5, but she went along with it because adult’s orders are absolute. However, what this truly meant was an isolated job, a lonely childhood even, where she wasn’t going to see her parents again.
Taken briefly to Anesidora's region, she studied what her powers were for, for the Gods and as a middleman for human communication, and how to seal other deities called Miseries. The Miseries were created by Gods as villains to make themselves look heroic in contrast, but Sonnet never learned that bit. She simply thought “there are evil gods too” and that her job was to make sure they don’t do bad things.
Sent back to her region after her training, she was still enlisted to a different region to look over a perfume bottle she was entrusted with. Within the bottled she was given, there lied the Misery of Pain, Fericho. She knew nothing about them, and guarding a bottle didn’t sound so difficult. The coast she was in was calm, only accompanied by the sounds of seagulls flying overhead, but no one bothered going where her stationed temple was. She lived by herself, occasionally headed to town for resources that she needed. Ironically contrasting her parents’ wishes, for a fearless child, she ended up being afraid of the sea. Whenever she’d look down at it, it was too opaque and deep to comprehend, and fish weren’t visually appealing to her. But just as ironic, to a girl with a mundane fear, she was also someone who wouldn’t hesitate to fight an evil god. She was confident in what she could do, breezing past her training, and sealing was all she needed alongside her persistence.
Her guard is always up, just not when she’s outside the temple grounds. Walking down the stony coastline, she looks over at the sea, where waves ripple in tandem with the wind, the direction opposite of her temple. With a bad feeling, she was late enough to see Merikh and Pagule, two Miseries working together, taking Fericho away.
Sure she let her superiors down, maybe even some Gods she’d never met, but the most important part to her was herself. With parents that made her out to be a perfectionist, she was determined to get Fericho back for her own prideful reasons. Shortly after Fericho was taken away, Gingko’s group comes by and works with her to track down the Misery she once watched over. Guarding a god can be an easy life if done right, but once they’re lost, the next duty is looking for them. For Sonnet it isn’t daunting to think about, she was aspirational enough to try.